DayZ: console release “almost certain”, not going to “hurt” PC gamers

By Brenna Hillier
2 April 2013 07:25 GMT

DayZ creator Dean “Rocket” Hall is pretty sure the zombie survival sim will come to consoles, and wants the master race to know this isn’t going to do them any harm.

Speaking to The Escapist, Hall seemed to suggest a console port is inbound after the PC version proves its chops as a commercial release.

“Certainly I think if we don’t, for want of a better word, fuck up the PC release then I would say a console port is almost certain,” he reiterated.

“I know a lot of people get really hot and bothered about it. Like, I’m not a console gamer, I’m a PC gamer, but I don’t think it necessarily has to hurt things,” he added.

Interestingly, Hall said Bohemia has already been courted by at least one platform holder.

“It appears to be the kind of game that Sony are interested in, I think we just have to wait and see. We’ve talked and met with Sony, and they’re very – you know, they’re obviously interested,” he said.

Sony’s interested in a lot of things at the moment, and seems to be being quite clever about it.

The standalone release of DayZ has not ben dated; we should have a better idea how it’s going after a major review in June. The release was substantially delayed when hall and his team decided to rebuild the engine entirely, creating an MMO-like server-client architecture, which will go a long way towards squashing hacks and exploits.

Thanks, CVG.

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