Mega Man Online was been officially kerb-stomped by Capcom in November, but the move was only just made public by a spokesperson from developer Neowiz.
I’m fairly certain that a lot of people already assumed this, but here’s the official line, as sent to This is Game (translation courtesy of Kotaku), “Both companies have continually discussed to find agreeable points on quality, development time, communication and etc. Ultimately, both companies have agreed to stop the development of Rock Man Online last early November.”
The statement suggests Neowiz and Capcom weren’t seeing eye to eye, before mutually bolt-gunning the project.
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