Soul Sacrifice review scores big in Famitsu, info blast inside

By Dave Cook
4 March 2013 08:17 GMT

Soul Sacrifice has received its first review, courtesy of Japanese gaming rag Famitsu. It’s a high-scoring review full of information, so we’ve dissected it all.

We missed this one last week, but an IGN forumite going by the name of ‘Aerys’ posted all of the review information, which then appeared on NeoGAF.

Famitsu awarded PS Vita RPG Soul Sacrifice a 37/40 score, with each of the four reviews scoring it a 10, 9, 9 and 9 respectively.

According to the review, the game will take some 25 hours to complete solo, but added that multiplayer extends gameplay to potentially hundreds of hours. This stacks up with what we’ve heard about free and paid DLC hitting PSN after launch. Read up on the content here.

Multiplayer is also said to throw additional teamwork elements into the mix, requiring a good balance of roles and skills to overcome some of the game’s battles. With over 300 spells and a varied crafting mechanic at play, the combinations of skills and load-outs is said to be vast.

But even if you screw up and your character is killed, you can carry on fighting in an undead state. In fact, sacrifice is a large part of the battle mechanic. It all plays in to the game’s dark plot, which is told through emotional journal entries.

The difficulty is said to be high so you probably will die a lot. The review suggests that playing with friends will alleviate the pressure and makes the game much more fun.

Phew, thanks again to both sources for the information. Of course, we’ll have more as the Western release rolls forward. For now, check out the latest Soul Sacrifice game footage here.

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