Resident Evil 6 interviews discuss sound design

By Brenna Hillier, Friday, 8 February 2013 00:57 GMT

Capcom Japan’s sound team has begun translating its blogs and interviews into English. The Japanese team spills details on much of the process of creating music and effects for some of the biggest properties in gaming as part of the series, and has kicked off with three posts on Resident Evil 6. It’s good reading for anyone keen on getting into development, interested in sound design in general, or just mad for Resi. Resident Evil 6 released on playStation 3 and Xbox 360 last year and hits PC in March; it received a lukewarm reception.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.