Counter-Strike: Global Offensive patch nerfs Deagle, spectator mode added

By Dave Cook
31 January 2013 09:54 GMT

Counter-Strike: Global Offensive has received another new update from the patch-happy types at Valve. We only just reported on a weapon balancing patch that was implemented last week, but this new update nukes the Desert Eagle, and adds a new spectator mode into the mix. You can access it via the ‘Play With Friends’ menu using GOTV.

[Notable changes]

  • Nerfed the Deagle.
  • Added a feature to spectate friends games via GOTV.
  • In ‘Play With Friends,’ if a friend is on an official matchmaking server the WATCH option will appear next to their name.
  • DM immunity changes:
  • Default immunity was raised to 10s.
  • Moving cancels immunity.

[Misc. changes]

  • Fixed dedicated server memory leak.
  • Reserved server with connected GOTV spectators will hold reservation after all players disconnected for at least TV delay time to allow spectators to watch the match to the end.
  • Added convar sv_hibernate_punt_tv_clients to also punt lingering TV spectators after all players disconnected and at least TV delay time elapsed.
  • tv_snapshotrate will now correctly adjust client-side rates automatically for smooth spectating experience.
  • Added convar tv_relayradio, 0 = off, 1 = relay team radio commands to GOTV (default value = 0).
  • Added convar tv_relaytextchat, 0 = off, 1 = relay “say” chat only, 2 = relay “say” and “say_team” chat to GOTV (default value = 1).
  • Team kills and team damage is now preserved for players in competitive games across disconnects and reconnects.
  • Fixed a regression in naming of tv_autorecord demo files.

Thanks MP1st.

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