Doom 3: BFG Edition source code released alongside PC update

By Dave Cook, Tuesday, 27 November 2012 08:24 GMT

Doom 3: BFG Edition’s source code has been released into the wild by id Software, giving gamers the chance to tinker around its innards like some unlicensed surgeon. The source code was released alongside a new PC update. Get the details below.

Polygon reports that you can grab the source code right now from GitHub free of charge.

Over on the Bethesda Blog, the contents of id’s latest Doom 3: BFG Edition PC patch were revealed. Here are the changes:

New features:

  • All projectiles cast shadows
  • Texture LOD bias added to menu options
  • Added option to force v-sync (instead of “smart v-sync”)
  • Adjusted default brightness value
  • Shadow casting projectiles added to menu options
  • Allow setting anti-aliasing up to 16x on Nvidia hardware. AMD/Intel cap is at 8x
  • Adjusted range of vertical sensitivity (allows you to lower sensitivity further than original implementation)
  • Added option to disable checkpoints
  • Allow left/right to enter resolution menu
  • Variable FOV settings options were added into the main menu
  • Added controller bind options
  • Added additional anti-cheat measures

Bug fixes:

  • Fixed blood splatter effects break after reloading save game
  • Fixed broken view nodal code that allowed players to see through the world by backing into a wall and looking up
  • Fixed weapon impact effects break after using the artifact (heart)
  • Fixed leaderboards to work across languages

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