Capcom plans to expand its development headcount to 2,500 by 2022

By Stephany Nunneley, Tuesday, 6 November 2012 13:54 GMT

Capcom has said it will add 1,000 development jobs over the next 10 years, bringing its total headcount to 2,500 by 2022.

Announced during a Q&A with investors, the firm said the new hires will help expand in-house development, which will allow it to rely less on contracting out to third-party developers.

“The purpose of increasing our game developer team is to create a larger percentage of our games internally,” the PDF read. “Therefore, we believe that there will be no significant change in total development expenditures mainly because we will be shifting outsourced operations to our own workforce.”

The new positions will be opened in Capcom’s Mobile and PC Online sectors as well as its Home Video Content group.

Thanks, Gamespot.

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