Obsidian CEO Feargus Urquhart has said several publishers previously approached the developers regarding a joint campaign to Kickstart a game, and then publish it through the company.
Speaking on the studio’s Project Eternity Kickstarter page, Urquhart said once published, the game brand would have belonged to the publisher along with the majority of the profit.
“We were actually contacted by some publishers over the last few months that wanted to use us to do a Kickstarter,” he said. “I said to them: ‘So, you want us to do a Kickstarter for, using our name, we then get the Kickstarter money to make the game, you then publish the game, but we then don’t get to keep the brand we make and we only get a portion of the profits.’ They said, ‘Yes’.”
While it sounds a bit shady to say the least, Urquhart said he felt they had the best of intentions in mind, meaning it was not as nefarious as it sounds.
“I think they were trying, honestly, to be able to do something with us and they felt that was the easiest way to do it,” he said. “They would then not need to go get budget approved and deal with the challenge of that. What I don’t think they did was to think about our side of it and what they were really asking.”
The Project Eternity Kickstarter page was updated today with the news that the RPG would release on Mac.