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Assassin's Creed 3 dev: 'big triple-a games are dying out'

Assassin's Creed 3 is "the last of the dinosaurs", according to creative director Alex Hutchinson. The developer suggests that games of AC3's size - that require teams in their hundreds - are becoming a thing of the past.

Speaking with Edge, Hutchison stated, "We're the last of the dinosaurs. We're still the monster triple-A game with very large teams [and] multiple studios helping out on different bits. There are fewer and fewer of these games being made, especially as the middle has fallen out."

"We really felt like this was a rare opportunity, "Hutchison added, "We had an experienced team, who had worked on the franchise for a while; we had the full backing of Ubisoft to make something huge."

"We had almost three years to do it," Hutchison continued, "which is a rarity these days; the tech and the hardware platforms were both mature, which allowed us to start running instead of building base features; and the installed user base for all platforms is massive."

"Many of these factors are about to change, by choice of circumstance," Hutchinson added, "so a lot of us truly believed this was a once in a career opportunity," Hutchison concluded.

Thanks CVG.

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Assassin's Creed III

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Dave Cook

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Dave worked on VG247 for an extended period manging much of the site's news output. As well as his experience in games media, he writes for comics, and now specializes in books about gaming history.
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