Fight Night team to develop EA’s UFC game

By Brenna Hillier, Thursday, 19 July 2012 01:11 GMT

EA Canada’s Fight Night studio in Burnaby has been chosen to develop the first game based on the recently-acquired UFC license.

EA Sports confirmed the team selection with Kotaku, giving the temporary title of EA Sports UFC.

A new division, apparently called the Fighting Team, has been created to oversee EA Sports’ combat-centric titles. Fight Night Champion design lead Brian Hayes will serve as creative director for the new squad.

Hayes told Kotaku EA Canda is pleased as punch (gettit) about the new project, which was a smuch of a surprise to them as to us.

“Most of the team didn’t even know about [the new UFC game] until the announcement at E3. We were all watching it together and when Andrew Wilson and [UFC president] Dana White took the stage, everybody starting cheering. It was great,” he said.

THQ sold the UFC license after its third game won critical praise but failed to break even; the team behind the game was laid off, axing an in-progress fourth game.

Pictured: THQ’s UFC Undisputed 3.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.



Brian Hayes

  • UFC runs at 1080p, 30FPS on PS4 & Xbox One, director confirms

    UFC is now in the hands of EA Sports studio EA Canada, and creative director Brian Hayes has confirmed that the game will run at 30FPS, due to the “discernible” difference seen in 60FPS.

  • Fight Night Champion to have revamped analog stick controls

    Alain Quinto, one of the community managers at EA Sports, as posted some information regarding the controls for Fight Night Champion over on the US PS Blog. Apparently, the developers removed “the need for all the quarter-circle or half circle gestures on the analog stick” this time out.

Ea Canada

EA Sports UFC