Rezzed: Molyneux explains his “Curiosity” Cube Experiment

By Stephany Nunneley
11 July 2012 15:49 GMT

During Rezzed, Peter Molyneux announced his first title from 22 Cans, Curiosity, would center around players chipping away at a cube formed by 60 million cubes. How did he come up with this concept? Molyneux explains it to VG247.

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The cube folks will be chipping away at, contains a “valuable, and life-changingly important,” mystery Molyneux said during his session.

Curiosity can support up to one million players chipping away at its block at any one time, but only one person can find out what lie at its core.

While it sounds a bit odd, it’s something exciting for Molyneux, who told VG247 Curiosity is the sort of thing one can create when a developer is independent.

“Being an indie means you can choose to work on whatever you want to,” he said. “If I wanted to work on some crazy device that is being developed in a laboratory up in London I could.

“If I wanted to work on iOS, Xbox or PlayStation I can. That freedom is engaging, especially due to where we are in the world at the moment, which is where incredible innovation and change is taking place.”

Curiosity will release on iOS, Android and PC on August 22.

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