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Gaikai shown running on Chrome Native Client at Google I/O 2012

During Google I/O 2012 this week, Gaikai presented a look at the service using Google's Native Client (NaCL) which will allow games to start streaming without the need for downloading or updating Java. In fact, it won't require any downloads at all or permissions from Java - something Gaikai CEO David Perry mentioned he was previously trying to eliminate. Using NaCL, Gaikai can run at 60fps, and to show how well it runs, the firm demoed Bulletstorm - posted below - running on a Samsung Chromebox during its stage demonstration. No date on when we can expect the full version for Chrome to release, but it's apparently coming "soon." Thanks, Polygon.

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Stephany Nunneley-Jackson

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Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.
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