PopCap and Wooga have pulled titles off Google+, less than a year after games launched on the social service. Wooga plans to pull all three titles Bubble Island, Diamond Dash and Monster World, by July 1. PopCap’s only title on the service, Bejeweled Blitz, will be pulled as early as next week. Both firms are pulling the titles due to the lack of support for the social networking service as compared to Facebook. After the pull, 40 games will remain on Google + from makers such as Zynga and Rovio. Thanks, Social Games Observer. Via Polygon.
Expect to hear more about Xbox One X at gamescom 2017 next week, along with pre-order details.
First-person is a great way to play PlayerUnknown's Battlegrounds, but the game just isn't built for it
First-person-only servers have been available for long enough now in PlayerUnknown’s Battlegrounds that I managed to play Solo, Duos, and the recently added Squads.
Ark: Survival Evolved players can rent a private dedicated server ahead of PS4 release starting today
Studio Wildcard have announced rentable, private dedicated servers for Ark: Survival Evolved are now available for PlayStation 4 users in preparation for the game’s release.
EA is getting behind the newly-revealed Samsung Galaxy S4, which looks set to be one of the most successful Android handsets of the next few years. A-list reports the publisher is prepping 16 games for the handset, and will have compatible versions available on the Google Play Store at launch. Supported titles include Tetris Blitz, […]
PopCap and Hasbro have teamed up to turn Bejeweled and Bejeweled Blitz into face-to-face games. Polygon reports Bejeweled will task players with matching tiles and come with a download code for Bejeweled 3, while Bejeweled Blitz requires the rapid creation of card stacks and comes with free in-app items for the Facebook game. It’s not […]
GDC Europe organizers have announced a World of Tanks developer session from Wargaming.net, and mobile a postmortem on mobile title Diamond Dash. Wargaming.net CEO Victor Kislyi will discuss in his session titled “World of Free-to-Play – Triple A by Wargaming.net,” how the F2P business model was “essential to the success” of World of Tanks, and […]