SWTOR update 1.3 plays dress ups with augment slots and adaptive gear

By Brenna Hillier, Friday, 8 June 2012 05:21 GMT

In an update to the Star Wars: The Old Republic website, BioWare has detailed some of the enhancements coming in patch 1.3, which is as yet undated. Of particular note for those hoping to bring a little visual cohesiveness to their guilds, or just sick of wearing the same old outfits as everyone else, are a couple of changes to the way gear works. You’ll be able to fuse your high level equipment with social clothing, allowing you to customise your appearance but retain all bonuses, for example. You’ll also be able to choose when to add an augment slot to crafted gear, taking some of the gambling out of the process out. Hit the link above for more details.

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