Dynamic battlefields in DUST 514 ensure maps will constantly change

By Stephany Nunneley
26 April 2012 17:48 GMT

CCP has released a new developer update on the PS Blog detailing how dynamic battlefields will work in DUST 514. Each planet will be divided into separate districts with its own resources and infrastructure with each area varying from one section to the next with the landscape the only thing remaining static. Various battles and player decisions will be reflected, for example: “previous or existing battles may cause the destruction or creation of new infrastructures by orbital fleet bombardments or new deployments by the theater commander that may alter the shape and look of the battlefield,” said CCP’s community manager CmdrWang. Thus, memorizing the map won’t do you much good. Hit up the link for more.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. Read our policy.

VG247 logo

Buy our t-shirts, yeah

They're far more stylish than your average video game website tat.

VG247 merch