“When I was the head of R&D at Capcom, I was in charge of 900 people. Now with these three companies, all of the staff added up, it’s around 30 people, so yes. Easy task. One of the things that I can do now that I couldn’t do at Capcom is I can just jump into some new creative venture that I never could. Like at Capcom, even if I had a really good idea, I had to sit there and pass it by a bunch of approval processes and get the okay from people to move forward, it would take six months. Here, I can have some great idea, and the very next day just say, ‘We’re going to do that,’ and we start doing it. – Keiji Inafune to Gamasutra during GDC. [image]
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