Developers that are thinking of going down the Kickstarter route for developing games need to research it out before jumping into it head first, according to Awkward Hug co-founder Julie Coniglio.
“Do your research, prepare, read the blogs,” said Coniglio in a GDC session, reported by Gamasutra.
“It’s changing all the time, it’s growing so rapidly, if you don’t stay up-to-date, you’ll be left behind.”
Later in the talk, she referenced her own experience with the site.
“The second best thing they can do for us is spread the good word. They need to be excited, and it needs to be easy for them–give them a sexy trailer, a good one-liner, something to work with.”
Coniglio’s remarks are the latest in what’s been a massive time for Kickstarter and games development, following the success of raising funds for Double Fine’s and its point-and-click adventure game.
The total for that currently sits at $2,465,477 out of an initial $400,000 with only five days to go before the deadline.
inXile is also going down the Kickstarter route to fund a Wasteland sequel, and even opened a blog on it earlier this week.