If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

GDC 2012: Audio sessions announced for Bastion, Crysis 2, others

GDC organizers have announced Audio Track sessions from Supergiant's Darren Krorb, Crytek's Thomas Wollenzin, and the Game Audio Network Guild.

The Audio track "Build That Wall: Creating the Audio for Bastion" from Supergiant Games' audio director, Darren Korb, will discuss how he coordinated the game's music and vocal tracks on a limited budget.

With "Crysis of Audio II," Crytek's R&D audio engineer Thomas Wollenzin and co-audio director Florian Fuesslin provide an inside look into the technology and implementation of Crysis 2's audio.

Game Audio Network Guild will once again be hosting the Demo Derby event, which provides audio professionals with feedback from developers such as Valve, Loot Drop, Sony, and others.

Other Audio track session at GDC 2012 include talks and demonstrations from Bungie on call forth emotions through music, Obsidian on designing interactive music in Fallout: New Vegas, Insomniac Games on the lessons sound engineers can glean from Disneyland, and Ubisoft on multi-language voice-overs.

For more details of what to expect out of GDC 2012, visit our event hub.

GDC 2012 runs March 5 through March 9 in San Francisco, California.

Thanks, Gamasutra.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

Related topics
About the Author
Stephany Nunneley-Jackson avatar

Stephany Nunneley-Jackson

News Editor

Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.

Comments