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DeathSmiles dev puts core games on hold to focus on social

In its latest financial briefing, Japanese sch'mup developer Cave revealed a change of focus sure to distress the hardcore.

As reported by Andriasang, Cave significantly lowered its earning forecasts for the coming financial year, and is now expecting sales of ¥1,303 million, almost ¥100 million less than expectations announced in July 2011.

The new estimates grimly predict an operating loss of ¥31 million rather than the ¥10 million gain the developer expected.

Cave said the games market has stagnated, and retailers are ordering fewer units than previously. As a result, it has placed some core projects on hold in order to focus on social gaming.

Some of Cave's best-loved releases include DonPachi and DeathSmiles.

Thanks, Eurogamer.

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Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
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