Bethesda plans to make its Skyrim DLC big and bold rather than quick and easy, but won’t shy away from patching.
“We’re not going to be doing a lot of it. Our high-level thinking is that there’ll be not as many [pieces of DLC], but they’ll be bigger and more substantial,” Bethesda’s Todd Howard told Wired.
“Very quick DLC might sell well, but that’s not our priority. The goal overall is not necessarily to put out more content, but to make the game better.”
The first two bits of DLC will also be released on Xbox 360 first, followed by PC and PS3 30 days later, just like with Fallout: New Vegas.
Howard also indicated that Bethesda hasn’t ruled out delivering significant overhauls to gameplay mechanics via DLC.
The game will also receive an all-platforms day-one patch to version 1.1, as revealed by community manager Nick Breckon on Neogaf.
The Elder Scrolls V: Skyrim releases on three major platforms on November 11. Dohvakiin!