Playdead’s “next project is more crazy than Limbo”

By Stephany Nunneley, Saturday, 29 October 2011 22:04 GMT

Playdead’s Dino Patti is keeping his lips zipped rather tight regarding what the firm’s next project entails, but it’s for a good reason: the developer hates the wait gamers have to endure between announcement and release.

Speaking with Eurogamer at GameCity6, Patti said despite not being ready to reveal details on the game, it is looking “crazy good” at the moment.

“I’m really proud of it already,” he said. “I know the art is not fully there yet, but for me it’s the perfect project two for our company, because it’s similar in many ways, but so different.

“The next project is more crazy than Limbo, if you say that’s crazy. It’s more weird in many ways.”

For now at least, it is a single-player affair in color and will, like Limbo, be a download-only title. Patti also explained why Playdead is not ready to talk about it in great detail yet.

“We just want the team to be happy about it,” he said. “Also, our production time is long, so we don’t want to tire people out. I hate when the big publishers show something one or two years before the launch.

“The IO guys, who are also Danish, had an AR game until E3, and at E3 they announced the project. Hitman 5! Everyone knew it. They said, it’ll be out in 2012. I’m not really waiting for that one because I want to have an announcement one month before, two weeks before or something. That’s an ordinary person’s attention span.

“We’ll probably talk about [project two] a bit before [it’s out]. We still haven’t decided when we’ll talk about it.”

At present, the game doesn’t even have a formal title, nor confirmed launch platforms, but the team hopes to go large with its distribution as it wants more people to play the game.

“Limbo sold really well, but if we’d done a multiplatform launch the first time it would be even bigger,” said Patti. “That’s our goal. I can’t promise anything… We are aiming to go as wide as possible.”

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Dino Patti