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The Battlefield 3 community interview – 40 minutes with producer Patrick Bach

With Battlefield 3 launching in the US tomorrow, we publish 40 minutes of game boss Patrick Bach fielding questions from the community winners and journalists from VG247, Eurogamer and Rock, Paper, Shotgun.

The following was recorded at DICE's offices in Sweden earlier this year. VG247 readers Colin Gallacher and Chris Hockey were in the room asking questions. You'll also hear the voices of Eurogamer's Tom Bramwell and Johnny Minkley; Rock, Paper, Shotgun's Alec Meer and yours truly.

Being questioned is Patrick Bach, the producer in charge of Battlefield 3's development. There's a ton of stuff in here, so listen well.

Battlefield 3 launches for PC, 360 and PS3 in the US tomorrow and on Friday in Europe. Check out the PC review scores here.

Part 1: Bach on the possibility of a Mac version, the reason for sticking to four-man squads, listening to fan-feedback, dinosaurs and showing the game on console.

[audio:https://assets.vg247.com/current//2011/10/bf31_final.mp3|titles=bf31_final]

Part 2: On the beta date, server browsers, making changes based on the alpha, rewarding players, beating Call of Duty and which games Bach's looking forward to this year.

[audio:https://assets.vg247.com/current//2011/10/bf32_final.mp3|titles=bf32_final]

Part 3: Difficulty levels, testing, single-player lessons learned from Bad Company, the length of single-player campaigns and the nature of "Battlefield moments".

[audio:https://assets.vg247.com/current//2011/10/bf33_final.mp3|titles=bf33_final]

Part 4: On self-censorship, not allowing civilian death, the next big thing in gaming and working with Andy McNab.

[audio:https://assets.vg247.com/current//2011/10/bf34_final.mp3|titles=bf34_final]

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In this article

Battlefield 3

PS3, Xbox 360, PC, Nintendo 3DS

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About the Author
Patrick Garratt avatar

Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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