If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Valve reiterates preference to updating Source Engine, instead of creating Source Engine 2

Valve's Chet Faliszek has said the firm prefers to update its Source Engine as needed, instead of working on a placement, a la Source Engine 2.

Speaking with GamingLives, Faliszek said it that at "some point," the firm will create a new engine, but for now, updating the 2004 model makes the workload much easier.

"That’s just the way we work with that engine, we’ve just update it not just replace it, and some point we may say there’s Source 2 or whatever, but really for us there’s been a pretty easy way to keep it and understanding the tools," he said.

"When you replace an engine you’re replacing the tools and the way that people work, there’s an expense in man hours and people learning and people getting up on it right."

Faliszek's comments reflect those made by studio boss Gabe Newell in May, when he said there were “advantages on iterating on a mature and stable and shipped codebase, as opposed to starting over again.”

Thanks, PC Gamer.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

Related topics
About the Author
Stephany Nunneley-Jackson avatar

Stephany Nunneley-Jackson

News Editor

Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.

Comments