“It’s a possibility we could use Geomod in Saints Row and, yes, we considered it [for SR3]. For Saint’s Row The Third, we decided not to do it, partially due to time reasons but also because you could make a good argument that if you had full-on destruction then it’s not a Saints Row game. A lot of those structures are mission-critical because they take place in the interior, so if you could allow users to decimate the entire world, what would you have left? It’s game-breaking.” – Volition’s Greg Donovan to Xbox World magazine, via CVG.
The release of We Happy Few has been pushed into summer 2018.
Xur has opened up shop over at the Tower this week, and wants your hard-earned coin.
Updated and expanded, Street Fighter is fully fighting fit again – and the result is a must-play title.
Saints Row 4 senior producer Jim Boone has explained to VG247 why it would be literally impossible to create a fully Geo-Mod enabled edition of the sandbox game – complete with all the destruction of the team’s Red Faction series – on current-gen formats.
Volition has that in order for Saints Row: The Third to differentiate itself from other open world games, everything had to be “over the top this time around.”
Volition may have lost up to 30 team members following the poor reception to Agents of Mayhem.
Saints Row: The Third is now backwards compatible on Xbox One - time to replay that bit where Kanye's 'Power' plays
Saints Row the Third, which is a pretty good game with one brilliant bit in it, is now backwards compatible on Xbox One, as are a few other games.