Falcom has said the reason it chose to re-imagine Ys IV instead of making a new game in the series was due to fans wanting it.
Speaking with Siliconera, Toshihiro Kondo explained that since Ys IV: The Dawn of Ys was developed by Hudson and Ys IV: Mask of the Sun came from Tonkin House, Ys fans were adamant about Falcom doing the next one. So, Ys Celceta: Sea of Trees is a re-imagining of Ys IV made specifically for Vita.
“The subtitle is related to Adol’s adventures in Ys IV,” Kondo explained.”When Sony first approached us about the PlayStation Vita and showed us what the hardware was capable of, there were things we could not do in Ys Seven that we now know we can do on PlayStation Vita. This is why we decided to make this game for PlayStation Vita.
“The new fans that found out about Falcom through our PSP releases don’t know Ys IV. Even the older Ys fans, as I explained earlier, have been asking us to create our own Ys IV. This seemed like a good way to satisfy both customer bases.
“For close to 20 years, we’ve been hearing from fans they would like to see a Falcom developed Ys IV.”
Whether or not Ys Celceta: Sea of Trees will be released in North America is something the firm plans to “discuss with Xseed’s president when he meets with us at the end of the month,” said Kondo.
If you haven’t see the video for it already, it’s posted below.