Square Enix has revealed its new game engine, Luminous, built for PC, PS3, Xbox 360, and next-gen consoles. The firm has said since it supports programmable shaders, games for Wii U and Vita will be a shoe-in. According to an Impress Watch report, the firm is looking into options for Nintendo Wii and 3DS which don’t support programmable shaders. The Direct X 11 native engine will not be made available to developers outside the firm, and in-house development studios such as IO Interactive and Crystal Dynamics will continue to use the Glacier 2 and CDC Engines, respectively. Thanks, Develop.
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Three new videos have turned up showing off the astounding real-time rendering tweaking possible in Square Enix’s Luminous engine.
Square Enix won’t be handing out licenses for its super-slick Luminous Engine, so if you want to get your hands on it, you’ll just have to sign on with the Japanese publisher.