Borderlands 2 interview: story integration and revelling in the ridiculous

By Stace Harman
19 August 2011 08:54 GMT

Borderlands 2 designer Scott Kester has spoken to GameSpot about an increased level of story interaction and the core principles of the franchise: lots of guns and lots of fun. Video interview below.

The game is due out sometime next year for PC, 360 and PS3.

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