Second Bodycount dev diary explores design decisions

By Brenna Hillier
9 August 2011 02:44 GMT

There’s quite a bit of insight in this new Bodycount developer diary, which discusses how Codemasters Guildford arrived at key features of the game’s visual style.

The first trailer in this series talked about the games many weapons, and the lengths the team went to while making them look, feel and sound just right.

Bodycount releases in early September on PC, PlayStation 3 and Xbox 360. Check out our impressions of this arcade-style shooter.

Thanks, GameFront.

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