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Dead Rising 2: Off The Record will feature 30 percent more zombies

Have you ever wanted to know precisely how many more zombies Capcom Vancouver has squeezed into Dead Rising 2 spin-off Off the Record?

"This time around, because we made Frank a tougher character right at the beginning and we gave him more cool weapons that do a lot more damage, we actually managed to up the zombie density and have the world be a little more dangerous for him," producer Jason Leigh told Siliconera.

"In places, we upped the density by at least 30%. There are probably a few thousand zombies in any one environment."

When Capcom first presented a tech demo of Dead Rising 2, it showed off an environment with around 7,000 zombies on-screen at once, but had to cut this number after it proved too difficult to navigate in the final game. The Off the Record "alternate universe" release addresses this a little.

The spin-off, which Leigh describes as a "what if" scenario and pure fan service rather than canon, will also feature new weapons and the chance to use Frank's camera in-game.

"Not only is his camera the signature device and helps him earn PP (experience), the camera is involved with him solving missions. In one mission right at the very beginning where he sees the exchange of a bomb for money and he has to cover this with photographs to complete the mission.

"Also, Frank is a man of action. He gets in there and roughs people up and there are lots of bosses and psychos he encounters in the story as well, but the camera is an integral part."

Lots more through the link above. Off the Record, which can be thought of as an extreme "director's cut" of Dead Rising 2, releases for PC, PlayStation 3 and Xbox 360 in early October.

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Dead Rising 2: Off The Record

PS4, Xbox One, PS3, Xbox 360, PC

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Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
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