Hideo Kojima has said that it’s now more capable to have “expression” of culture within games.
One example he gave was the transition Charlie Chaplin had from silent to spoken-word movies.
“With recent technology there’s more capability for expression in games,” Kojima told GI.biz at GamesLab in Barcelona last week.
“We are able to put in more cultural differences from each country, racial differences. So we’re facing a similar situation to that which faced Charlie Chaplin. He didn’t need words to express himself in his movies but suddenly he had to include words in order to stay relevant.
“With this increased capability of expression through games, I think it’s a matter of learning how to use it.”
There’s more at the link.