RIFT dev says World of Warcraft “didn’t change enough”

By Brenna Hillier, Friday, 24 June 2011 05:54 GMT

RIFT developer William Cook has said World of Warcraft isn’t doing enough to maintain its user base.

“It seems like WoW is these days … not lacklustre … but it feels like everybody was worried Cataclysm was going to change too much. And the feeling I got was that it didn’t change enough,” Cook told VideoGamer.

“… It’s phenomenal, the phasing is great, it’s essentially the same game it was six years ago in a lot of ways. But it’s not different enough and most people I know are sort of fading from it.

“It’s still the raiding game and social game that kept me in it for so long, kept me re-upping, but people seem to be fading from that”.

Trion Worlds’ David Reid has claimed responsibility for a 600,000 drop in World of Warcraft’s player base, as revealed in an Activision Blizzard earnings call, suggesting they form part of an alleged 1 million-strong RIFT community.

Cook isn’t so certain.

“A lot of people said no game would kill WoW, WoW would sort of kill itself,” he offered.

“And while I know we’d love to take credit for it, and I don’t know, I mean it’s almost shameful that this giant launch window that we have, nobody is releasing anything. A lot of luck has come our way”.

Thanks, gamesradar.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Comments