Shigeru Miyamoto has said holding a screen in your hands, as with the Wii U’s controller, could change gameplay experiences.
“Something else that Iwata-san often talks about is the difference between one-foot communication and ten-feet communication. And what that means is that the way you interact with a device that’s in your hands is different than the way you interact with something like your television,” the designer told IGN.
“So, for example, you’d never be able to go up and draw on your TV screen. But with a device in your hands, you can do that and interact with it, and then maybe send that up to the TV screen.
“So the notion of taking into account the way people will interact with the TV, by having this input in the palm of their hands, we think that will create some great opportunities.”
The controller could also be additive to core experiences.
“I think one thing you could look towards would be a first-person shooter,” Miyamoto suggested.
“You could, using both the analog sticks as well as the built-in gyroscope, turn and do the aiming yourself. You could then connect to a network and then, on the big screen, see what all the other players on the network are doing, while you’re playing on your personal screen in front of you.
“There are obviously a lot of possibilities.”