“You have to innovate. Innovation means taking some risks creatively. When you’re doing a sequel, if you’re thoughtful and you understand your audience well and you spend a lot of time listening to what they like and don’t like, you take risks – sometimes they pay out, sometimes they don’t – but if you listen you can continue to refine and make the games better and better. You can adjust the right variables in a sequel. They’re good if you do them right.” – BioWare co-founder Ray Muzyka, speaking to Eurogamer about sequels at E3.
Here’s a Black Friday 2017 circular many of us have been waiting for: Newegg
Battlefield 1: Turning Tides early access listed for December 11 on official website before being pulled
Two weeks early access to the Turning Tides expansion for Battlefield 1 is set to kick off on December 11, apparently.
The 2017 Golden Joystick Awards winners have been announced, with The Legend of Zelda: Breath of the Wild taking home the ultimate prize.
The shuttering of Visceral Games, and shifting the studio’s Star Wars game from a single-player, story-driven title to a multiplayer open-world one came as a surprise to people outside of EA.
Mass Effect Andromeda had its problems, but Bioware Montreal really deserved another chance to get it right
Mass Effect Andromeda ultimately left me disappointed – but that doesn’t mean I didn’t enjoy it.
Obsidian’s Feargus Urquhart and Bioware co-founder Ray Muzyka gave a joint talk during DICE 2013 this week, in which they discussed the future of RPGs. In the space of 20 minutes, the industry vets touched upon how to engage players, game monetization, and other tidbits. You can watch the talk, aptly named “A Conversation About […]
BioWare co-founders Ray Muzyka and Greg Zeschuk have both announced they are leaving BioWare. Neither indicate a return to video games in the forseeable future.