CD Projekt “not in full-scale development on The Witcher 2 consoles”

By Johnny Cullen
27 April 2011 07:55 GMT

CD Projekt’s Tomasz Gop has said that a console version of The Witcher II has not entered production, but when and if it does happen, it won’t “look like crap.”

It follows a PS3SitePl report where CDP’s Michael Kicinski had apparently confirmed a console version of the game on Polish TV, which was said to be “an entirely new project” for the developer.

But Gop says nothing has begun yet, insisting it’ll wait until the launch of the PC version next month before formally looking into a console version.

“Production wise – coordination and scheduling and budgeting – this is a new project for us. But it’s not going to be a completely different game: it’s going to be the same storyline and everything,” he told Eurogamer.

“I can already promise you that if we’re going to do this on consoles it’s not going to look like crap, definitely.

“We’re definitely not a team that can do multiple projects at the same time. We’re warily not doing it this way because it might compromise the quality of the first PC release.”

“So no, no no no, we are not in full-scale development on the console version of the Witcher 2 right now. There were tests like a proof of concept, so we at least know that it’s doable, possible. But we are not fully producing the game right now. Nuh-uh.”

Gop added: “After we release The Witcher 2 on PC we just sit down with Excel or Project and make schedules, make plans. Then we will be totally glad to announce what is coming out; we know what team we have, what capacity we have, but we still have to plan out the amount of work. Then we will tell the world what we plan to do and ‘it will be that day of release’, potentially.”

Witcher II publisher Namco Bandai told VG247 it “cannot confirm a console version of The Witcher 2: Assassins of Kings at this time.”

Speculation has been rampant of a console version of The Witcher II since development began, with Gop telling VG247 back in February that such a version would be “doable.”

“I definitely want to make sure that is doable and that it’s bound to happen, and then I will say that you can expect the game,” he said at the time.

“Until we have anything solid to show or to say, I’d rather keep my mouth shut. But we’re doing everything we can, I can promise that.”

A console version of the original Witcher was in the works, but was canceled due to CDP not meeting financial obligations.

As it is, The Witcher II launches on PC on May 17 worldwide.

Thanks, BN.

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