Valve updates to use Skype’s audio codec for voice chat

By Alex Donaldson
22 March 2011 20:01 GMT

Valve’s updating the audio codec used for voice chat in Steam to SILK, the codec developed and used by Skype.

The end result for gamers will be a higher quality of voice chat in-game via Steam, that should hopefully match the level of quality provided by Skype without having a knock-on effect on latency or lag in any game you’re playing.

Steam voice chat is available in group and one-on-one chats and is available both in and out of games.

Valve’s PR indicates the client update should be available right now – so go and get it, Steam fans.

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