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Thursday shorts, part 1: iPad2 "fantastic for games," no dead children in Dead Island, tons more

There's a lot of words out there. Here's all the smaller stuff coming out of GDC, coupled with loads of smaller stuff thatr isn't coming out of GDC. It's like a fusion of smaller stuff.

  • Epic's Mark Rein reckons iPad2 is "fantastic for gaming". See him say it on Venturebeat.
  • Chair told GDC yesterday that aiming for decent graphics with Infinity Blade meant cutting loads of content. More on Gamefront.
  • Battlefield Play4Free has only 10 percent of BF3's budget, Easy's Ben Cousins told GI yesterday.
  • 3DS can't run Unreal Engine 3. So stop asking Mark Rein about it, Joystiq.
  • EA gave a GDC talk on the design changes made to Isaac for Dead Space 2 yesterday. There's a report on 1UP.
  • Kotaku's got a Patapon 3 trailer.
  • Halfbrick's next game is Machine Gun Jetpack for iOS. It's a "side-scrolling free-runner," apparently. More on Joystiq.
  • Epic's Mark Rein would love to do a yearly Gears of War, like CoD, but can't because he doesn't have the resources. Them's the breaks. More on EG.
  • Slam Bolt Scrappers releases on PSN on March 15. It looks cool. Buy it. More on Gamefront.
  • Do you want to look at a promotional video of Okamiden plushies and pillows? GoNintendo has you covered.
  • Jelsoft MMO Fallen Earth's getting new missions, achievements, PvP objectives, and "special new Scavenger bosses". So says Massively.
  • "EverQuest II offering aerial races and time-limited aircraft prizes". We have nothing further to add. Massively does, though.
  • The collapse of the USSR helped Yu Suzuki make Virtua Fighter 2 as it opened up military grade graphics. Kotaku has that.
  • LucasArts' Kent Hudson reckons player-created stories are important in games. He said so at GDC yesterday. See that on Gamespot.
  • 3DS is roughly as powerful as Wii, according to TT Games, speaking at GDC yesterday. Via GoNintendo.
  • Toru Iwatani, designer of the original arcade version of Pac-Man, told GDC yesterday how the game cam into being. That's on Gamespot.
  • You won't be able to kill children in Dead Island. See at Ripten.
  • The 3DS version Tales of the Abyss releases on May 19. Siliconera has that.
  • Playdead's Jeppe Carlsen, the lead designer on Limbo, has been talking about creating the creepy puzzler's elements. That's on Gamespot.
  • Jordan Mechner walked GDC attendees through the "arduous four-year process of creating" Prince of Persia yesterday. More on Gamespot.
  • EA Sports creative director Trey Smith talked at GDC yesterday about rebooting NBA Jam. That's on Gamespot.

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In this article

Dead Island

PS3, Xbox 360, PC

See 12 more

Dead Space 2

PS3, Xbox 360, PC

EverQuest II

Video Game

Fallen Earth

PC

Gears of War

Xbox 360, PC

Infinity Blade

iOS

Limbo

iOS, Xbox One, PS3, Xbox 360, PlayStation Vita, PC, Nintendo Switch

NBA Jam

Android, iOS, PS3, Xbox 360, Nintendo Wii

Okamiden

Nintendo DS

Pac-Man

iOS, Xbox 360

Slam Bolt Scrappers

PS3

Tales of the Abyss

PS2, Nintendo 3DS

Virtua Fighter 2

Xbox 360

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About the Author
Patrick Garratt avatar

Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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