BioWare’s been talking about the new tech that’s gone into making Dragon Age II, saying the changes are a lot more “consistent” against the tech shown in Origins.
The key points in a post on the BioWare Blog showing off the new tech advances in the game with the Lycium engine are lighting, outdoor environments and characters.
“Technology was one of the major focus points of the programming team during the transition from Origins to Dragon Age II,” said the company’s Andreas Papathanasis.
“After the art team presented us their vision for a rebooted art style, we spent a lot of time with them identifying the technology improvements that would best bring that art style forward.”
He concluded by saying: “Overall, we feel that the technology changes have empowered our content creators to create clean, pretty, more consistent, very often visually striking areas that look and flow great throughout the game.”
Dragon Age II releases on March 8 in the US and March 11 in Europe for PS3, 360 and PC. A multiplatform demo releases next week.