DNF campaign is “16-18 hours” long

By Patrick Garratt, Monday, 14 February 2011 18:17 GMT

Gearbox boss Randy Pitchford has told Gametrailers that the Duke Nukem Forever single-player segment is “16-18 hours” long.

“Average play-times are more like 16-18 hours,” said the developer. “That’s, like, three or four Call of Duty’s, right?”

Gametrailers host Geoff Keighley asked the obvious question: if it’s that long, can it maintain quality?

“The game will speak for itself,” Pitchford said. “I love it.”

Duke Nukem Forever began life in 1997 at 3DRealms, and was picked up by Gearbox after 3DRealms went bust.

DNF has had four publishers: GT Interactive (1997–1999), Gathering of Developers(1999–2001), Take-Two Interactive (2001–2009) and, finally, 2K Games.

It releases on May 3 in the US and May 6 elsewhere.

We saw the game in Las Vegas earlier this month, and got some time of our own with Randy Pitchford.

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