BioWare’s Mike Laidlaw discusses the Rivalry system in Dragon Age 2

By Stephany Nunneley, Wednesday, 9 February 2011 14:15 GMT

BioWare’s Mike Laidlaw has shed more light on the interaction system in Dragon Age II, mainly the Rivalry system which the development team didn’t feel was a good fit for Origins.

Speaking with Gamespot at an event for the game, Laidlaw described the Rivalry system for Hawke and members of his party as a way to “agree to disagree.”

Laidlaw also chats a bit about the storytelling element, and how with two different people poking around Hawke’s backstory, it gives the player a different perspective on the character they will be playing.

You can watch the video interview below, but be aware that it contains a lot of background noise.

A demo for Dragon Age 2 will be released on PC, PS3, and Xbox 360 February 22. It’s out on March 8 in the US and March 11 in Europe.

Previews for the game went live yesterday, as well as a new trailer featuring Hawke and the different roles players can choose for him in the game.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

VG247 logo

Buy our t-shirts, yeah

They're far more stylish than your average video game website tat.

VG247 merch