Crytek’s Nathan Camarillo has dismissed the prevailing opinion that review scores only matter to marketing types, six fanatical hold outs in Nowhere, Ohio and a cat with three legs who lives at the railways station by insisting that Crysis 2 must score 90 percent and above in reviews in order to “make an impact”.
The executive producer told CVG that games “Have to be 90 plus to make an impact in any genre now.”
“If you want to be recognised at all, regardless of genre, like anything you need to create the highest quality product possible and anything else is not going to get noticed,” he continued.
Camarillo seemed more confident than he was last November; responding again to claims by EA executive David DeMartini that Crysis 2 will review at 90+ he commented that the final release is “the best game that we can make and that’s probably over a 90 rated so it’s a fair statement to make.”
Crysis 2 releases for PC, PlayStation 3 and Xbox 360 in late March, with stereoscopic 3D support impressive enough for James Cameron himself.