Peter Molyneux has said he thinks of traditional controllers as a skateboard, and motion controllers as a bicycle, explaining the analogy comes from one taking practice to use, and the other something everyone can work.
Speaking with Develop, Molyneux surmised standard controllers weren’t dying anytime soon and since both controllers were so different from one another, it made no sense to compare the two.
“The controller is a skateboard,” the Lionhead boss said.
“It requires an element of skill and practice for use. And yes, it is lovely and refreshing to use motion controllers, but they are a different kind of experience. You can argue all you want that bicycles are better for cycling than skateboards, but ultimately they’re too different experiences for compare.
“Games controllers have been designed for two decades, and they’re not going anywhere, they will continue to evolve. I don’t think motion control, in itself, will cause the death of standard controllers.”
As far as motion control’s impact on the industry is concerned, Molyenux doesn’t feel the peripherals are the most paramount invention to consoles, nor gaming as a whole as there’s been many important additions to it in recent years.
“Motion control has been a really interesting concept over the last few years,” he said. “Though I’m not sure it’s the most important change over the last five years. That would be a difficult one to choose – handheld gaming, social gaming, the cloud, online gameplay.
“It’s been an amazing ride these last five years. I don’t think anyone’s stopped to notice that every six months over the last five years something’s happened that’s changed the course of the industry.”
The full interview with Molyneux can be read through the link up top and you can catch Fable III in stores around October for 360, while the PC version has been delayed.