BlazBlue sticking to 2D, says producer

By Joe Anderson, Sunday, 1 August 2010 17:33 GMT


Toshimichi Mori, producer of BlazBlue: Continuum Shift, has said his game won’t be following series such as Marvel vs Capcom and Street Fighter into the 2.5D space.

Speaking in an interview with Japanese site 4Gamer, Mori said he would prefer to stick to 2D, no matter what genre he is working on.

“Presently, I’m going to continue with 2D.

“The reason why I’m fixed on 2D is after thoroughly thinking it through I end up back there. I love anime. So, I love 2D. Funny story, if Hayao Miyazaki’s anime was drawn in 3D, I don’t think I would like it.”

BlazBlue: Continuum Shift released earlier this week in the US for Xbox 360 and PS3 and will launch in October in EU.

Thanks, Siliconera.

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Arc System Works

BlazBlue: Continuum Shift

Toshimichi Mori

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