Deus Ex: Human Revolution director Jean-Francois Dugas has told Gamasutra the game is a “reboot of the franchise.”
Eidos Montreal are developing the title following the success of the first title in 2000, and Invisible War – the not so successful sequel from 2003.
But after six years out of the spotlight, it’s time for a makeover.
“Obviously, we see it as a reboot of the franchise, we see it kind of a new game, with a new character, a new story, and all that, set in the same universe with the timeline of Deus Ex,” said Dugas.
“But we really wanted to bring that great experience that Deus Ex was ten years ago to a new generation of gamers who might not know it at all, and I think that’s what we’re doing.
“We’re trying to come back with the choice and consequence, the different gameplay pillars that allow players to play with a different style; they want to be Rambo, they want to be the sneaky agent, or they want to be the tech guy — this is what we’re doing.”
The game, set 25 years before the original Deus Ex and the events of JC Denton, has you playing as Adam Jensen, a security guard who is augmented following an attack at his place of employment.
Deus Ex: Human Revolution releases early next year, maybe as soon as February, for PS3, 360 and PC