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Dragon Age 2 dialogue has three choices: Good, Nasty, or Badass

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We'll take "badass" over "good" any day of the week.

BioWare's on-hand at Comic Con this weekend, chatting about all things Dragon Age 2, and it looks like the game will not only contain improved graphics and a redefined combat experice, but a reworked dialogue system as well.

When choosing how to respond in the game, according to IGN, "good" will be marked with an olive branch, "nasty" with a Greek comedy mask, and "badass" denoted by a red fist.

During key points in a conversation, players will be able to let their companions handle the situation instead, allowing either Hawk or someone else to deal with a threat - like orcs, for example.

Depending on who you use, the orcs will be dispatched in one shot during a cut scene.

Sounds badass indeed.

Dragon Age 2's slated for a March 2011 release on PC, PS3, and Xbox 360 with its first trailer hitting August 17 during gamescom.

Thanks, Eurogamer.

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