Ubisoft: Multiplayer in Assassin’s Creed is here to stay

By Nathan Grayson
20 July 2010 04:52 GMT


Cats versus dogs. Good versus evil. Regrettably, Team Edward versus Team Jacob.

If Assassin’s Creed: Brotherhood associate producer Jean-Francois Boivin has anything to say about it, Assassins versus Templars could be the next eternal struggle to join that list of clashing titans/effeminate supernatural cliches.

“It is speculation, but I think we’ve done a really good job doing the multiplayer, and there’s a lot of room for expansion in that universe, so I see a multiplayer component being there for a long time,” he told Videogamer when asked if multiplayer will appear in future Assassin’s Creed titles.

Worry not, however, lone wolves. Boivin also made sure to slip a knife between the ribs of the notion that multiplayer’s hogging Brotherhood’s spotlight.

“I think there’s this dichotomy in the gaming world, that the people who are sold to multiplayer don’t care about single-player, and the people who are sold to single-player don’t necessarily care about multiplayer. The wink we give to that in our universe is that the single-player [game] is Assassins, and the multiplayer is The Templars,” he explained.

“I think in the end we’re giving a lot to the single-player, because we’re giving a full single-player campaign – so they won’t feel cheated with Brotherhood, because they had what they wanted.”

And so, Boivin and co. have created what’s almost certainly the only instance in which we can say the following: “Throw on your frilly, eye-catching hooded ponchos, folks! It’s time for war.”

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