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Epic's Capps: PC piracy pushed us onto console

gearsofwar

Epic's Mike Capps has put out some candid statements on the direction of the studio, saying PC piracy forced the firm into console development.

"If you walked into [Epic's Offices] six years ago, Epic was a PC company. We did one PS2 launch title, and everything else was PC. And now, people are saying ‘Why do you hate the PC? You're a console-only company'," the boss told Edge magazine.

"And guess what? It's because the money's on console.

"We still do PC, we still love the PC, but we already saw the impact of piracy: it killed a lot of great independent developers and completely changed our business model.

"So, maybe Facebook will save PC gaming, but it's not going to look like Gears of War."

Giant shocks, there. Epic's heading for a proper Gears 3 reveal at E3; don't expect a PC version.

Via TSA, RPS, Kotaku.

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Gears of War

Xbox 360, PC

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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