Ubisoft creative director Maxime Beland has said that the gameplay in Splinter Cell: Conviction will be a bit harder than what is portrayed in the demo.
Released last month on Xbox Live, Beland said that the two scenes in the demo are not indicative of the final product.
“The final game is going to be a little bit harder and realistic,” Beland told GameTrailers. “We did some tweaking between when we released the demo and when we’ll release the game. What I know is we built the demo kind of fast. If you love the demo, I know you’re going to love the game.
“The bathroom interrogation in the demo is really in the beginning of the [full] game and [the demo also features] a map that is a lot later in the game. We wanted the demo to give a taste of the game when you had more gadgets so we took a slice of the game that was later on [in the story].
“In the final game, you’re going to get to see more of the progression of Sam in the story, you’re going to get to live that. In the demo, it was a bit more compressed. The story wasn’t as strong in the demo; it was more of a compilation of great moments.”
Beland also said in the same chat that it was a bit “nerve-wracking” releasing the demo.
Splinter Cell: Conviction’s out April 13 and 16 in the US and Europe, respectively.