Splash Damage CEO Paul Wedgwood has said if you’re worried about any bias the studio may give to a specific platform, then you should have no worries: the game won’t be “superior or inferior” on consoles or PC.
Speaking to IncGamers, he further stated:
“We have developed a kind of internal approach which I believe is entirely platform agnostic.
“When we’re trying to solve a console design issue with someone like Richard Ham, because he’s the co-creator of Syphon Filter, that’s the best-selling shooter on the original PlayStation.”
Yesterday, the Bethesda-published actioner got a new CG-filled trailer. Simply put, you don’t buy this, you’re a no-one. Na, we kid. But seriously, you’d be a no-one.
The game’s due out in fall for PS3, 360 and PC.