Farrell: THQ has motion control titles to show off at E3

By Stephany Nunneley
17 February 2010 20:21 GMT


THQ CEO Brian Farrell dropped quite a few noteworthy bits of information during his much quoted interview with IGN this week.

While we have covered this extensively, there was one other thing we couldn’t resist pulling from it, and that was the news that THQ would be showing motion control titles at E3 this year.

While Farrell says that he is more familiar with Natal than Arc at this point, he believes that both Microsoft and Sony are doing the right thing with the peripherals by “going backward in the console cycle” a bit.

“Like most platforms, you want to be there at launch, but not over-invest because you want to have enough,” he told the site.

“We’ll be showing a couple things at E3 and we’ll unveil them there. But it’s consistent with how we normally support hardware. Some at the beginning and then watching consumer acceptance we’ll either ramp up or normalize depending on how quickly the ramp goes.

“The thing about all of these — specifically Natal and the motion controller — is that it seems to us like Microsoft and Sony are kind of going backward in the console cycle, if you will. And I don’t mean that in a negative way at all, I mean it in the positive.

“Both Microsoft and Sony have the core gamer and they’re going to go more mass, right? So from a developer’s standpoint, the high-end developers just want to work on the next greatest thing. These are really interesting. Natal is a lot of fun to develop for. I’ve been a little closer to that than the Sony motion controller because we have a studio near the airport that’s developing it.

“It’s a very interesting platform. I think it will attract more mass market. Is it going to be a great control mechanism for the next Red Faction shooter? Nah.”

During THQ’s financial call to investors earlier in the month, Farrell revealed that the company would focus more on Xbox 360 and PS3 titles this year, instead of Wii games.

He also said that this new focus would result in only 1-3 core titles being released per year.

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