THQ’s creative manager, David Langeliers, has said that the firm is more concerned with earning gamers’ trust through quality titles than creating sequels.
However, that doesn’t mean that its averse to the idea.
“For me personally, as long as the game is enjoyable, I don’t care if it’s a sequel or not,” Langeliers told D’toid. “But there is a level of trust and set of player expectations when working with a franchise, that can both hurt and/or help you.
“When a Zelda fan goes out to buy the new Zelda game, they trust the product and they have a set of expectations concerning quality from the past titles they’ve played. If you live up to those expectations, then you gain more trust with the fan and they are likely to keep supporting you by purchasing your future franchise titles. Of course if you don’t meet their expectations then the trust can be diminished, and you may lose a long time fan.
“Today, I think almost every game from every studio is produced and developed with at least some thought of building a franchise in mind. If players enjoy something, they are going to want more of it.
“It would be a shame to let them down.”
D’toid was in San Fransisco checking out Metro 2033 when it spoke with Langeliers, and last week THQ announced that it would release the game on March 16 and 19 in the US and Europe, respectively.